The Game The Rewatchables
The Game

Most Rewatchable Scene

The ending run, CRS chase, first Rebhorn meeting, Conrad lunch, graffiti return, presidential suite, and cab escape

In the discussion (13)
Approx. transcript time · 00:26:40Read transcript
  • Conrad's lunch is praised for Sean Penn's meth anecdote and volatile energy. — Bill Simmons
  • The television speaking directly to Nicholas is selected as the moment the game turns strange. — Bill Simmons
  • The car scene is separately nominated as the game begins to unravel. — Bill Simmons
  • The dog chase and dumpster jump are praised as reliable thriller devices. — Bill Simmons
  • The presidential-suite sequence escalates through the pickpocket, hotel-desk recognition, and a room staged with drugs and pornography. — Chris Ryan
  • The cab-driver scene and Nicholas jumping from the cab are another favored set piece.
  • The entire ending run from the CRS cafeteria reveal through the party and final airport invitation is the preferred extended sequence for one participant. — Bill Simmons
  • The graffiti-covered house and first use of White Rabbit are praised for their fluorescent design and immersive staging. — Sean Fennessey
  • The principal chase with Deborah Kara Unger’s character through CRS and the later return with police to an empty office is another winner. — Chris Ryan
  • Both confrontations with the publishing executive are praised, especially the later scene in which Nicholas throws Polaroids at him. — Chris Ryan
  • Scenes in which Nicholas questions participants and tries to determine the rules are valued for sustaining uncertainty.
  • The first Rebhorn meeting is selected for the controlled sales pitch about accepting the game before judging it. — Bill Simmons
  • The slow-motion racquetball footage is jokingly nominated while prompting doubts about Douglas as an athlete. — Bill Simmons